This is a threaded CPU ray tracer written in native C++. On a multi-core device, it should run at close to real time (About 10 interlaced frames per second on my Nexus 7). Thank you for your interest!
Features:
-Acceleration structures, interlacing, native implementation and multi-threading make this a very fast ray tracer. You can interact with the spheres during the render: something that is not possible with any other ray tracer currently on the Android Play Store.
-Environment mapping and recursive reflections.
Source code available at: https://github.com/ndahlquist/raytracer
熱門國家 | 系統支援 | 版本 | 費用 | APP評分 | 上架日期 | 更新日期 |
---|---|---|---|---|---|---|
未知 | Android Google Play | 1.5 App下載 | 免費 | 1970-01-01 | 2015-03-11 |